Difference between revisions of "Daniel Vavra"

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{{Person Infobox
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#redirect [[Warhorse Studios]]
| image = Daniel_Vavra.jpg
 
| aliases = Daniel Vávra, [https://twitter.com/danielvavra]
 
| affiliations = GamerGate
 
| occupation = Game Writer, Designer, Director}}
 
 
 
Daniel Vavra is a Czech writer, game designer, and game director, who is perhaps best known for his work on the games Mafia and Mafia II. In 2011, he founded [[Warhorse Studios]], an independent game dev studio. 
 
 
 
==Career in Gaming==
 
 
 
 
 
==Kingdom Come: Deliverance==
 
 
 
In creating Warhorse, Vavra had hoped to give his dream project, a historically accurate, medieval RPG, set in medieval Czech Republic (Bohemia). The project was backed by a successful Kickstarter campaign, asking for £300,000, and drawing in over £1,000,000. <ref>https://www.kickstarter.com/projects/1294225970/kingdom-come-deliverance</ref> The project was criticized by a tumblr user, MedievalPOC, who noted a lack of female, and "POC" representation. <ref> https://archive.is/9MqG1 </ref> This angle was picked up and supported both by [[Kotaku]] and [[The Daily Dot]], who defended the critique, calling the ask for women/POC both an "[h]onest and interesting" and "academic" question. <ref> https://archive.is/gNK7n</ref> <ref>https://archive.is/G88XQ</ref>
 
 
 
==Role in GamerGate==
 
 
 
An early pro-GG voice, Vavra regularly clashed with anti-GG journalists and devs. In a 2014 interview with [[TechRaptor]], Vavra described numerous problems within gaming journalism and the gaming industry, as well as how they affected him as an independent game developer. <ref> An interview with Daniel Vavra: GamerGate and the gaming industry | https://techraptor.net/content/interview-daniel-vavra </ref>
 
 
 
Along a similar vein to the MedievalPOC incident from earlier in the year, Vavra got into a spat on Twitter with [[Arthur Gies]] <ref> Initial Tweet | https://twitter.com/DanielVavra/status/598808428077809664 </ref> <ref> Vavra's last tweet at Gies in the conversation | https://twitter.com/DanielVavra/status/598886616820744193 </ref>, who at the time was criticizing The Witcher 3: Wild Hunt for its depiction of women, and overt lack of "any single non-white humanoid anywhere". <ref> The Witcher 3: Wild Hunt review: off the path | https://archive.fo/Vj9Qe </ref>
 
 
 
 
 
==See Also==
 
[[Warhorse Studios]]
 
 
 
 
 
== References ==
 
 
 
<references/>
 
 
 
[[Category:Developers]]
 

Revision as of 10:10, 25 January 2018

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