Difference between revisions of "DARPA IMMERSE"

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IMMERSE is a US military funded program to simulate social interactions using the Unity game engine. As described by Dr. [[Joshua Allen McCoy]]:<ref name="immerse_mccoy" />
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[[|]]
  
<blockquote>The goal of the project is to produce a game-based training environment that teaches people how interact as "good strangers" via practicing the skills necessary to have successful social interactions in unfamiliar languages and context. This will be accomplished via virtual dramatic scenarios, realized within the Unity game engine, in which the player interacts with computer-controlled autonomous characters in high-consequence social environments, learning how to quickly recognize and navigate the social interactions norms in these environments. We build upon the autonomous character and story management technologies successfully demonstrated in the interactive drama [[Façade]], and the social simulation system successfully demonstrated in the experimental game [[Prom Week]].</blockquote>
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= DARPA IMMERSE =
  
== People ==
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From GamerGate Wiki
  
Five teams worked on IMMERSE.<ref name="immerse_job_opening" />
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Jump to: [[#mw-navigation|navigation]], [[#p-search|search]]
  
=== UC Santa Cruz ===
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IMMERSE is a US military funded program to simulate social interactions using the Unity game engine. As described by Dr. [[index.php?title=Joshua_Allen_McCoy&action=edit&redlink=1|Joshua Allen McCoy]]:<sup>[[#cite_note-immerse_mccoy-1|[1]]]</sup>
  
People at the [[Center for Games and Playable Media]] at [[University of California, Santa Cruz|UC Santa Cruz]]:
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<blockquote>The goal of the project is to produce a game-based training environment that teaches people how interact as &quot;good strangers&quot; via practicing the skills necessary to have successful social interactions in unfamiliar languages and context. This will be accomplished via virtual dramatic scenarios, realized within the Unity game engine, in which the player interacts with computer-controlled autonomous characters in high-consequence social environments, learning how to quickly recognize and navigate the social interactions norms in these environments. We build upon the autonomous character and story management technologies successfully demonstrated in the interactive drama [[index.php?title=Fa%C3%A7ade&action=edit&redlink=1|Façade]], and the social simulation system successfully demonstrated in the experimental game [[index.php?title=Prom_Week&action=edit&redlink=1|Prom Week]].</blockquote>
 +
== Contents ==
  
* [[Dan Shapiro]] Project director <ref name="immerse_team"/>
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* [[#People|1 People]]
* [[Andrew Stern]] Games R&D <ref name="immerse_team"/>
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** [[#UC_Santa_Cruz|1.1 UC Santa Cruz]]
* [[Joshua Allen McCoy]] - postdoctorate <ref name="immerse_mccoy" /><ref name="immerse_team"/>
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** [[#BBN_Technologies|1.2 BBN Technologies]]
* [[Reid Swanson]] - postdoctorate <ref name="immerse_team"/>
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* [[#Organizations|2 Organizations]]
* [[Mike Treanor]] - Co-author of a paper on IMMERSE titled "Creating Playable Social Experiences through Whole-body Interaction with Virtual Characters" <ref name="treanor" />
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* [[#Popido.27s_conspiracy_theory|3 Popido's conspiracy theory]]
* [[Karen Tanenbaum]] - Assistant Project Scientist <ref name="immerse_tanenbaum" />
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* [[#References|4 References]]
* Craig Reynolds - Developer <ref>http://www.linkedin.com/in/craigwreynolds</ref>
 
  
=== BBN Technologies ===
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== People[[[index.php?title=DARPA_IMMERSE&action=edit&section=1|edit]]] ==
  
[[BBN Technologies]] is a wholly owned subsidiary of [[Raytheon]] <ref>http://www.spacedaily.com/reports/Raytheon_BBN_To_Develop_Game_Based_Training_Methods_and_Systems_to_Improve_Decision_Making_999.html</ref> located in Boston.<ref name="immerse_ferguson" />
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Five teams worked on IMMERSE.<sup>[[#cite_note-immerse_job_opening-2|[2]]]</sup>
  
* [[William Ferguson]] - lead scientist.<ref name="immerse_ferguson" />
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=== UC Santa Cruz[[[index.php?title=DARPA_IMMERSE&action=edit&section=2|edit]]] ===
  
== Organizations ==
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People at the [[index.php?title=Center_for_Games_and_Playable_Media&action=edit&redlink=1|Center for Games and Playable Media]] at [[index.php?title=University_of_California,_Santa_Cruz&action=edit&redlink=1|UC Santa Cruz]]:
  
* [[DARPA Strategic Social Interaction Modules]]
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* [[index.php?title=Dan_Shapiro&action=edit&redlink=1|Dan Shapiro]] Project director <sup>[[#cite_note-immerse_team-3|[3]]]</sup>
* [[American University Game Lab]]
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* [[index.php?title=Andrew_Stern&action=edit&redlink=1|Andrew Stern]] Games R&amp;D <sup>[[#cite_note-immerse_team-3|[3]]]</sup>
* [[University of California, Santa Cruz|UC Santa Cruz]] [[Center for Games and Playable Media]] [[Expressive Intelligence Studio]]
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* [[index.php?title=Joshua_Allen_McCoy&action=edit&redlink=1|Joshua Allen McCoy]] - postdoctorate <sup>[[#cite_note-immerse_mccoy-1|[1]]][[#cite_note-immerse_team-3|[3]]]</sup>
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* [[index.php?title=Reid_Swanson&action=edit&redlink=1|Reid Swanson]] - postdoctorate <sup>[[#cite_note-immerse_team-3|[3]]]</sup>
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* [[index.php?title=Mike_Treanor&action=edit&redlink=1|Mike Treanor]] - Co-author of a paper on IMMERSE titled &quot;Creating Playable Social Experiences through Whole-body Interaction with Virtual Characters&quot; <sup>[[#cite_note-treanor-4|[4]]]</sup>
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* [[index.php?title=Karen_Tanenbaum&action=edit&redlink=1|Karen Tanenbaum]] - Assistant Project Scientist <sup>[[#cite_note-immerse_tanenbaum-5|[5]]]</sup>
 +
* Craig Reynolds - Developer <sup>[[#cite_note-6|[6]]]</sup>
  
== Popido's conspiracy theory ==
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=== BBN Technologies[[[index.php?title=DARPA_IMMERSE&action=edit&section=3|edit]]] ===
  
[[Popido]] at the Escapist forums alleges that [[Zoe Quinn]]'s friends are funded by DARPA through the IMMERSE project, based on [[DiGRA]] having posted a job announcement for IMMERSE and [[Maya Kramer]] having attended [[DiGRA]].<ref name="popido_allegation">Popido, ''Let's see if I still know how to use this account.'', http://www.escapistmagazine.com/forums/read/18.858347-Zoe-Quinn-and-the-surrounding-controversy?page=443#21341130</ref>
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[[index.php?title=BBN_Technologies&action=edit&redlink=1|BBN Technologies]] is a wholly owned subsidiary of [[index.php?title=Raytheon&action=edit&redlink=1|Raytheon]] <sup>[[#cite_note-7|[7]]]</sup> located in Boston.<sup>[[#cite_note-immerse_ferguson-8|[8]]]</sup>
  
: [[Zoe Quinn|Zoe]] is friendly with [[Maya Kramer|Maya]] on Twitter. 
+
* [[index.php?title=William_Ferguson&action=edit&redlink=1|William Ferguson]] - lead scientist.<sup>[[#cite_note-immerse_ferguson-8|[8]]]</sup>
  
: Maya works as PR for [[Silverstring Media]].
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== Organizations[[[index.php?title=DARPA_IMMERSE&action=edit&section=4|edit]]] ==
  
: An employee and an advisor of [[Silverstring Media]] attended the [[DiGRA]] conference.
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* [[index.php?title=DARPA_Strategic_Social_Interaction_Modules&action=edit&redlink=1|DARPA Strategic Social Interaction Modules]]
 +
* [[index.php?title=American_University_Game_Lab&action=edit&redlink=1|American University Game Lab]]
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* [[index.php?title=University_of_California,_Santa_Cruz&action=edit&redlink=1|UC Santa Cruz]] [[index.php?title=Center_for_Games_and_Playable_Media&action=edit&redlink=1|Center for Games and Playable Media]] [[index.php?title=Expressive_Intelligence_Studio&action=edit&redlink=1|Expressive Intelligence Studio]]
  
: Staff members of the IMMERSE Project have volunteered for [[DiGRA]].
+
== Popido's conspiracy theory[[[index.php?title=DARPA_IMMERSE&action=edit&section=5|edit]]] ==
  
: The IMMERSE Project is funded by DARPA.
+
[[index.php?title=Popido&action=edit&redlink=1|Popido]] at the Escapist forums alleges that [[index.php?title=Zoe_Quinn|Zoe Quinn]]'s friends are funded by DARPA through the IMMERSE project, based on [[index.php?title=DiGRA|DiGRA]] having posted a job announcement for IMMERSE and [[index.php?title=Maya_Kramer|Maya Kramer]] having attended [[index.php?title=DiGRA|DiGRA]].<sup>[[#cite_note-popido_allegation-9|[9]]]</sup>
  
 +
[[index.php?title=Zoe_Quinn|Zoe]] is friendly with [[index.php?title=Maya_Kramer|Maya]] on Twitter. 
  
 +
Maya works as PR for [[index.php?title=Silverstring_Media|Silverstring Media]].
  
 +
An employee and an advisor of [[index.php?title=Silverstring_Media|Silverstring Media]] attended the [[index.php?title=DiGRA|DiGRA]] conference.
  
== References ==
+
Staff members of the IMMERSE Project have volunteered for [[index.php?title=DiGRA|DiGRA]].
  
<references>
+
The IMMERSE Project is funded by DARPA.
<ref name="immerse_mccoy">Joshua Allen McCoy, ''Me, Games and American University!'', http://users.soe.ucsc.edu/~mccoyjo/, accessed September 2, 2014</ref>
+
 
<ref name="immerse_tanenbaum">''Josh Tanenbaum & Karen Tanenbaum'', Pathfinders project, http://dtc-wsuv.org/wp/pathfinders/exhibit/josh-tanenbaum-karen-tanenbaum/, accessed September 2, 2014</ref>
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<br />
<ref name="immerse_ferguson">''Mindscapes and Socio-Cognitive Richness in Interactive Narrative: How I would have built Prom Week.'', http://www.soe.ucsc.edu/events/event/3067</ref>
+
 
<ref name="treanor">Mike Treanor home page, September 20th, 2013, http://mtreanor.com/, accessed September 2, 2014</ref>
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<ref name="immerse_team">''IMMERSE Project'', http://games.soe.ucsc.edu/people/staff, accessed September 2, 2014</ref>
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<br />
<ref name="immerse_job_opening">''IMMERSE Project Job Opening'', UC Santa Cruz, Jan 17, 2012, http://games.soe.ucsc.edu/immerse-project-job-opening</ref>
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</references>
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[[Category:Organizations]]
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== References[[[index.php?title=DARPA_IMMERSE&action=edit&section=6|edit]]] ==
[[Category:Outliers]]
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[[Category:Conspiracy Theories]]
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<ol>
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<li><div id="cite_note-immerse_mccoy-1">
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↑ <sup>[[#cite_ref-immerse_mccoy_1-0|a]]</sup> <sup>[[#cite_ref-immerse_mccoy_1-1|b]]</sup> Joshua Allen McCoy, ''Me, Games and American University!'', http://users.soe.ucsc.edu/~mccoyjo/, accessed September 2, 2014</li>
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<li><div id="cite_note-immerse_job_opening-2">
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</div>
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[[#cite_ref-immerse_job_opening_2-0|↑]] ''IMMERSE Project Job Opening'', UC Santa Cruz, Jan 17, 2012, http://games.soe.ucsc.edu/immerse-project-job-opening</li>
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<li><div id="cite_note-immerse_team-3">
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↑ <sup>[[#cite_ref-immerse_team_3-0|a]]</sup> <sup>[[#cite_ref-immerse_team_3-1|b]]</sup> <sup>[[#cite_ref-immerse_team_3-2|c]]</sup> <sup>[[#cite_ref-immerse_team_3-3|d]]</sup> ''IMMERSE Project'', http://games.soe.ucsc.edu/people/staff, accessed September 2, 2014</li>
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<li><div id="cite_note-treanor-4">
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</div>
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[[#cite_ref-treanor_4-0|↑]] Mike Treanor home page, September 20th, 2013, http://mtreanor.com/, accessed September 2, 2014</li>
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<li><div id="cite_note-immerse_tanenbaum-5">
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</div>
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[[#cite_ref-immerse_tanenbaum_5-0|↑]] ''Josh Tanenbaum &amp; Karen Tanenbaum'', Pathfinders project, http://dtc-wsuv.org/wp/pathfinders/exhibit/josh-tanenbaum-karen-tanenbaum/, accessed September 2, 2014</li>
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<li><div id="cite_note-6">
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[[#cite_ref-6|↑]] http://www.linkedin.com/in/craigwreynolds</li>
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<li><div id="cite_note-7">
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</div>
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[[#cite_ref-7|↑]] http://www.spacedaily.com/reports/Raytheon_BBN_To_Develop_Game_Based_Training_Methods_and_Systems_to_Improve_Decision_Making_999.html</li>
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<li><div id="cite_note-immerse_ferguson-8">
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</div>
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↑ <sup>[[#cite_ref-immerse_ferguson_8-0|a]]</sup> <sup>[[#cite_ref-immerse_ferguson_8-1|b]]</sup> ''Mindscapes and Socio-Cognitive Richness in Interactive Narrative: How I would have built Prom Week.'', http://www.soe.ucsc.edu/events/event/3067</li>
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<li><div id="cite_note-popido_allegation-9">
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</div>
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[[#cite_ref-popido_allegation_9-0|↑]] Popido, ''Let's see if I still know how to use this account.'', http://www.escapistmagazine.com/forums/read/18.858347-Zoe-Quinn-and-the-surrounding-controversy?page=443#21341130</li></ol>
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Revision as of 08:00, 22 January 2018

[[|]]

DARPA IMMERSE

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IMMERSE is a US military funded program to simulate social interactions using the Unity game engine. As described by Dr. Joshua Allen McCoy:[1]

The goal of the project is to produce a game-based training environment that teaches people how interact as "good strangers" via practicing the skills necessary to have successful social interactions in unfamiliar languages and context. This will be accomplished via virtual dramatic scenarios, realized within the Unity game engine, in which the player interacts with computer-controlled autonomous characters in high-consequence social environments, learning how to quickly recognize and navigate the social interactions norms in these environments. We build upon the autonomous character and story management technologies successfully demonstrated in the interactive drama Façade, and the social simulation system successfully demonstrated in the experimental game Prom Week.

Contents

People[[[index.php?title=DARPA_IMMERSE&action=edit&section=1|edit]]]

Five teams worked on IMMERSE.[2]

UC Santa Cruz[[[index.php?title=DARPA_IMMERSE&action=edit&section=2|edit]]]

People at the Center for Games and Playable Media at UC Santa Cruz:

BBN Technologies[[[index.php?title=DARPA_IMMERSE&action=edit&section=3|edit]]]

BBN Technologies is a wholly owned subsidiary of Raytheon [7] located in Boston.[8]

Organizations[[[index.php?title=DARPA_IMMERSE&action=edit&section=4|edit]]]

Popido's conspiracy theory[[[index.php?title=DARPA_IMMERSE&action=edit&section=5|edit]]]

Popido at the Escapist forums alleges that Zoe Quinn's friends are funded by DARPA through the IMMERSE project, based on DiGRA having posted a job announcement for IMMERSE and Maya Kramer having attended DiGRA.[9]

Zoe is friendly with Maya on Twitter. 

Maya works as PR for Silverstring Media.

An employee and an advisor of Silverstring Media attended the DiGRA conference.

Staff members of the IMMERSE Project have volunteered for DiGRA.

The IMMERSE Project is funded by DARPA.





References[[[index.php?title=DARPA_IMMERSE&action=edit&section=6|edit]]]


  1. a b Joshua Allen McCoy, Me, Games and American University!, http://users.soe.ucsc.edu/~mccoyjo/, accessed September 2, 2014

  2. IMMERSE Project Job Opening, UC Santa Cruz, Jan 17, 2012, http://games.soe.ucsc.edu/immerse-project-job-opening

  3. a b c d IMMERSE Project, http://games.soe.ucsc.edu/people/staff, accessed September 2, 2014

  4. Mike Treanor home page, September 20th, 2013, http://mtreanor.com/, accessed September 2, 2014

  5. Josh Tanenbaum & Karen Tanenbaum, Pathfinders project, http://dtc-wsuv.org/wp/pathfinders/exhibit/josh-tanenbaum-karen-tanenbaum/, accessed September 2, 2014

  6. http://www.linkedin.com/in/craigwreynolds

  7. http://www.spacedaily.com/reports/Raytheon_BBN_To_Develop_Game_Based_Training_Methods_and_Systems_to_Improve_Decision_Making_999.html

  8. a b Mindscapes and Socio-Cognitive Richness in Interactive Narrative: How I would have built Prom Week., http://www.soe.ucsc.edu/events/event/3067

  9. Popido, Let's see if I still know how to use this account., http://www.escapistmagazine.com/forums/read/18.858347-Zoe-Quinn-and-the-surrounding-controversy?page=443#21341130

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