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{{Person Infobox
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[[[[File:/images/6/66/Leighalexander.jpg|250x250px|Leighalexander.jpg]]]]
| image = leighalexander.jpg
 
| aliases = None
 
| occupation = Video game journalist
 
| affiliations = [[Gamasutra]], [[Vice]], [[Kotaku]], [[BoingBoing]]
 
}}
 
  
'''Leigh Alexander''' is a writer for [[Boing Boing]]'s [[Offworld]], and  former Editor At Large for [[Gamasutra]] and the site's former News Director.<ref>[https://archive.today/HapzN Leigh Alexander is leaving Gamasutra]</ref>  Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro, [[Vice]], [[Kotaku]] and numerous other publications. She also writes regularly about gaming and internet culture on her personal [http://leighalexander.net/ blog].
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Aliases Megaphone-chan<br />
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Occupation Video game journalist<br />
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Affiliations [[Gamasutra]], [[Vice]], [[Kotaku]]<br />
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'''Leigh Alexander''' is Editor At Large for [[Gamasutra]] and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro, [[Vice]], [[Kotaku]] and numerous other publications. She also writes regularly about gaming and internet culture on her personal [http://leighalexander.net/ blog].
  
 
== Notable Works ==
 
== Notable Works ==
Alexander is arguably most famous for her article that was published on August 28, 2014 at Gamastura, titled [https://archive.today/l1kTW#selection-1369.1-1369.59 'Gamers' don't have to be your audience. 'Gamers' are over]. The article itself is a scathing attack on what she perceives to be the "Gamer Identity", which described it as made up of "obtuse shitslingers, these wailing hyper-consumers, these childish internet-arguers" as well as a somewhat in-congruent argument to the industry to stop developing products for "Gamers".
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Alexander is arguably most famous for her article that was published on August 28, 2014 at Gamastura, titled [https://archive.today/l1kTW#selection-1369.1-1369.59 'Gamers' don't have to be your audience. 'Gamers' are over]. The article itself is a scathing attack on what she perceives to be the &quot;Gamer Identity&quot;, which described it as made up of &quot;obtuse shitslingers, these wailing hyper-consumers, these childish internet-arguers&quot; as well as a somewhat in-congruent argument to the industry to stop developing products for &quot;Gamers&quot;.
  
 
On that same day, eight different articles either directly citing Alexander's work, or referencing similar themes appeared on eight other gaming journalism websites. Members of the gaming community have called this event the [[Gamers are Dead]] media blitz and have hypothesized that these articles were orchestrated either directly, or indirectly, through the [[GameJournoPros]] mailing list, which Alexander has been historically connected to.
 
On that same day, eight different articles either directly citing Alexander's work, or referencing similar themes appeared on eight other gaming journalism websites. Members of the gaming community have called this event the [[Gamers are Dead]] media blitz and have hypothesized that these articles were orchestrated either directly, or indirectly, through the [[GameJournoPros]] mailing list, which Alexander has been historically connected to.
  
In addition to being a regular contributor to several gaming websites, Alexander has also authored two e-books. These two books are [http://www.amazon.com/Breathing-Machine-A-Memoir-Computers-ebook/dp/B00I5X3U10 Breathing Machine], which she describes as "a 66-page digital book exploring a childhood alongside primitive computers and the mysteries of the early internet" and [https://gumroad.com/l/aisCU Clipping Through], which is "a personal digital book exploring life and work in the games industry through the lens of the Game Developers’ Conference and interpersonal relationships. Self-published for pay-what-you-want, as an experiment in creating sustainable revenue for myself and others."
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In addition to being a regular contributor to several gaming websites, Alexander has also authored two e-books. These two books are [http://www.amazon.com/Breathing-Machine-A-Memoir-Computers-ebook/dp/B00I5X3U10 Breathing Machine], which she describes as &quot;a 66-page digital book exploring a childhood alongside primitive computers and the mysteries of the early internet&quot; and [https://gumroad.com/l/aisCU Clipping Through], which is &quot;a personal digital book exploring life and work in the games industry through the lens of the Game Developers’ Conference and interpersonal relationships. Self-published for pay-what-you-want, as an experiment in creating sustainable revenue for myself and others.&quot;
  
 
== Overall Themes and Criticism ==
 
== Overall Themes and Criticism ==
Much of Alexander's work focuses on critical analysis of the video game industry and gaming culture, in particular aspects related to issues such as as social good, feminism and increased diversity in tech spaces.<ref>[https://archive.today/b0gv4 About, leighalexander.net]</ref> However she also has a history of defending the industry and/or specific publishers, with the most notable example being her defense of Grand Theft Auto IV from criticism by feminist blog Feministing<ref>[https://archive.today/GT5ne Anti-Feministing: Debunking The Argument Against GTA IV, Leigh Alexander]</ref> as well as her response to Forbe's Contributor [[Erik Kain]]'s criticism of BioWare's Mass Effect 3,<ref>[https://archive.today/luVWQ Do Positive Mass Effect 3 Reviews Reveal A Conflict Of Interest In Gaming Journalism?]</ref> in which she writes in response to Kain:
 
  
{{quote|Kinda gross; first, there was this piece about how the writer’s inexperienced outsider status somehow made him more qualified to tell BioWare fans they deserved a new ending for Mass Effect than we industry-bought jaded game journo types; actually, there were multiple different blog-style stories from multiple authors that seemed pretty transparently geared to exploit the environment of fan ire toward BioWare and toward game reviewers|Leigh Alexander}}
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Much of Alexander's work focuses on critical analysis of the video game industry and gaming culture, in particular aspects related to issues such as as social good, feminism and increased diversity in tech spaces.<sup>[[#cite_note-1|[1]]]</sup> However she also has a history of defending the industry and/or specific publishers, with the most notable example being her defense of Grand Theft Auto IV from criticism by feminist blog Feministing<sup>[[#cite_note-2|[2]]]</sup> as well as her response to Forbe's Contributor [[Erik Kain]]'s criticism of BioWare's Mass Effect 3,<sup>[[#cite_note-3|[3]]]</sup> in which she writes in response to Kain:
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Kinda gross; first, there was this piece about how the writer’s inexperienced outsider status somehow made him more qualified to tell BioWare fans they deserved a new ending for Mass Effect than we industry-bought jaded game journo types; actually, there were multiple different blog-style stories from multiple authors that seemed pretty transparently geared to exploit the environment of fan ire toward BioWare and toward game reviewers<br />
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Leigh Alexander
  
 
Kain responded with this criticism:
 
Kain responded with this criticism:
  
{{quote|Alexander’s commentary surprised me at the time, as she seems like a journalist much more inclined to critical analysis of the industry, and one who isn’t uncomfortable writing pieces like, well, her piece in Edge
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Alexander’s commentary surprised me at the time, as she seems like a journalist much more inclined to critical analysis of the industry, and one who isn’t uncomfortable writing pieces like, well, her piece in Edge
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So what, precisely, should journalists do to “grow up?”
 
So what, precisely, should journalists do to “grow up?”
  
If being critical of BioWare, the gaming press, and the “artistic integrity” arguments made at the time is reason to simply dismiss Forbes altogether – Alexander wrote at the time that Forbes had likely “hired new writers that they don’t have to pay very much, and relying on the guaranteed forum and Reddit hits that come from telling superfans of “geek culture” what they want to hear” – (and this is from a journalist who is actively asking the press to be more critical) then I’m just not at all sure what the gaming press ought to do.|[[Erik Kain]], Do Gaming Journalists Need To Grow Up?<ref>[https://archive.today/lXUhV Do Gaming Journalists Need To Grow Up?, Erik Kain]</ref>}}
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If being critical of BioWare, the gaming press, and the “artistic integrity” arguments made at the time is reason to simply dismiss Forbes altogether – Alexander wrote at the time that Forbes had likely “hired new writers that they don’t have to pay very much, and relying on the guaranteed forum and Reddit hits that come from telling superfans of “geek culture” what they want to hear” – (and this is from a journalist who is actively asking the press to be more critical) then I’m just not at all sure what the gaming press ought to do.<br />
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[[Erik Kain]], Do Gaming Journalists Need To Grow Up?<sup>[[#cite_note-4|[4]]]</sup>
  
Overall, Alexander has established a reputation for repeated criticism of the "industry" in broad, general terms and of gaming culture in general, particularly the more consumerist aspects of it, while often aggressively defending specific studios or publishers from charges of misogyny, racism, or cultural insensitivity.
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Overall, Alexander has established a reputation for repeated criticism of the &quot;industry&quot; in broad, general terms and of gaming culture in general, particularly the more consumerist aspects of it, while often aggressively defending specific studios or publishers from charges of misogyny, racism, or cultural insensitivity.
  
Alexander has also been open on her stance on biased journalist writing saying, at [[XOXO Fest]]: "Whether I'm doing interviews, criticism, anything, no pretense on being unbiased."<ref>[https://www.youtube.com/watch?v=LEOUSoRBsvQ Leigh Alexander, Writer - XOXO Festival (2014)]</ref> Regarding her ethics policy, she has stated that she wants to "make sure that those I love stand the longest"<ref>https://archive.today/LQcmw</ref>, which corresponds with the lack of disclosing her conflicts of interest.
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Alexander has also been open on her stance on biased journalist writing saying, at [[XOXO Fest]]: &quot;Whether I'm doing interviews, criticism, anything, no pretense on being unbiased.&quot;<sup>[[#cite_note-5|[5]]]</sup>
  
Moreover, Alexander has encouraged people to violate IGN's and Gamespot's terms of use regarding intellectual property. On 13 March 2015, she suggested that IGN or Gamespot logos on screenshots should be cropped off, stating that "watermarkers deserve it."<ref>https://i.imgur.com/6bn9Vwc.png</ref> In other words, she's a fucking monster.
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== Other Industry Work ==
  
== Other Industry Work ==
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Alexander regularly does public appearances and gives keynote speeches at gaming related events, such as at XOXO Festival.<sup>[[#cite_note-6|[6]]]</sup> From her own blog:
Alexander regularly does public appearances and gives keynote speeches at gaming related events, such as at XOXO Festival.<ref>[https://www.youtube.com/watch?v=LEOUSoRBsvQ XOXO Festival, Leigh Alexander Speech (video)]</ref> From her own blog:
 
  
{{quote|She regularly presents at the Game Developers Conference, and has delivered keynotes at the Toronto International Film Festival’s Women in New Media Day, Nine Worlds Geekfest, Copenhagen’s Spilbar, GameCity in Nottingham, Different Games, Games For Change, Rensselaer Polytechnic’s Gamefest, and more things that probably have “Game” in the name.|About, leighalexander.net}}
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She regularly presents at the Game Developers Conference, and has delivered keynotes at the Toronto International Film Festival’s Women in New Media Day, Nine Worlds Geekfest, Copenhagen’s Spilbar, GameCity in Nottingham, Different Games, Games For Change, Rensselaer Polytechnic’s Gamefest, and more things that probably have “Game” in the name.<br />
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About, leighalexander.net
  
 
In addition to this, Ms. Alexander is one half of the gaming consultancy firm [http://agencyforgames.com/ Agency for Games] with business partner and friend [[Ste Curran]].
 
In addition to this, Ms. Alexander is one half of the gaming consultancy firm [http://agencyforgames.com/ Agency for Games] with business partner and friend [[Ste Curran]].
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<br />
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== Allegations of Abusive Speech and Harassment ==
 
== Allegations of Abusive Speech and Harassment ==
Alexander has a history of making questionable or offensive comments on social media, particularly Twitter. A rather infamous series of tweets<ref>[http://wiki.gamergate.me/index.php?title=File:Leightweetstwistedmetal.png Twitter Status, Leigh Alexander]</ref> shows her attacking the game Twisted Metal, as well as several other disparaging tweets attacking the sex lives of developers, sparked off a long feud between her and [[David Jaffe]].
 
  
She has also been accused of making thinly veiled racist tweets against African-Americans<ref>[http://wiki.gamergate.me/index.php?title=File:Lieghalexanderhoodmen.jpg Twitter Status, Leigh Alexander]</ref><ref>[http://wiki.gamergate.me/index.php?title=File:Lieghalexanderghetto.png  Twitter Status, Leigh Alexander]</ref> as well as conflating the identities African-Americans.<ref>[http://archive.today/LSmaa This is not the black you are looking for, Lee williams]</ref> This is especially notable because Leigh Alexander is mixed-race herself.
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Alexander has a history of making questionable or offensive comments on social media, particularly Twitter. A rather infamous series of tweets<sup>[[#cite_note-7|[7]]]</sup> shows her attacking the game Twisted Metal, as well as several other disparaging tweets attacking the sex lives of developers, sparked off a long feud between her and [[David Jaffe]].
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She has also been accused of making thinly veiled racist tweets against African-Americans<sup>[[#cite_note-8|[8]]][[#cite_note-9|[9]]]</sup> as well as conflating the identities African-Americans.<sup>[[#cite_note-10|[10]]]</sup> This is especially notable because Leigh Alexander is mixed-race herself.<sup>[citation needed]</sup>
  
Furthermore she has publicly threatened to end careers or blacklist aspiring developers or writers<ref>[https://archive.today/jgxPR Twitter Status, Leigh Alexander]</ref><ref>[https://archive.today/2tKxj Twitter Status, Leigh Alexander]</ref> based on their political views.
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Furthermore she has publicly threatened to end careers or blacklist aspiring developers or writers<sup>[[#cite_note-11|[11]]][[#cite_note-12|[12]]]</sup> based on their political views.
  
She supports 'doxing'<ref>[https://archive.today/PMr2W Twitter Status, Leigh Alexander]</ref> (the practice of revealing personal information to the public) and has done so herself.<ref>[https://archive.today/CmkHy Twitter Status, Leigh Alexander]</ref>
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She supports 'doxxing'<sup>[[#cite_note-13|[13]]]</sup> (the practice of revealing personal information to the public) and has done so herself.<sup>[[#cite_note-14|[14]]]</sup>
  
In June 2013, Alexander went on a vitriolic Twitter rant<ref>[https://archive.today/kShDV Twitter Status, Leigh Alexander]</ref> against prominent [http://www.penny-arcade.com Penny Arcade] cartoonist [http://en.wikipedia.org/wiki/Mike_Krahulik Mike Krahulik] for transphobic behavior. Krahulik subsequently apologized<ref>[http://penny-arcade.com/news/post/2013/06/21/going-one-step-further Mike Krahulik Apology]</ref> and donated $20,000 to the LGBT charity [http://www.thetrevorproject.org/ The Trevor Project]. Despite the apology and donation, Krahulik was still widely criticized by the wider feminist blogging community and his intentions and sincerity were cast into doubt.<ref>[https://archive.today/Ak4qG Why Penny Arcade’s Foot-in-Mouth Problem Is Bigger Than Penny Arcade,  Rachel Edidin]</ref>
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In June, 2013, Alexander went on a vitriolic Twitter rant<sup>[[#cite_note-15|[15]]]</sup> against prominent [http://www.penny-arcade.com Penny Arcade] cartoonist [http://en.wikipedia.org/wiki/Mike_Krahulik Mike Krahulik] for allegedly &quot;trans-phobic&quot; behavior. Krahulik subsequently apologized<sup>[[#cite_note-16|[16]]]</sup> and donated $20,000 to the LGBT charity [http://www.thetrevorproject.org/ The Trevor Project]. Despite the apology and donation, Krahulik was still widely criticized by the wider feminist blogging community and his intentions and sincerity were cast into doubt.<sup>[[#cite_note-17|[17]]]</sup>
  
In February 2015, Leigh Alexander commented on both [[TotalBiscuit]] and the recent developers that have commented on #GamerGate, such as Mark Kern. During these comments, Leigh called TotalBiscuit "total chode" and then further went on to sarcastically claim "life is hard for him" despite being well aware of his ongoing battle with cancer, even going so far as to favorite the tweet of someone who called it "most easily treated form of cancer". {{cite|site=Twitter|url=https://twitter.com/leighalexander/status/571421045288243201|title=Leigh Alexander on Twitter|aurl=https://archive.today/VXQOx}}{{cite|site=Twitter|url=https://twitter.com/leighalexander/status/571422978577207297|title=Leigh Alexander on Twitter|aurl=https://archive.today/JonJ1}}{{cite|site=Twitter|url=https://twitter.com/AmandaThorntree/status/571459752892469252|title=Amanda Thorntree on Twitter|aurl=http://archive.today/zmxF5}} You can see an image compilation of TotalBiscuits replies [http://imgur.com/tbZoay6 here.] On the developers, she stated "most of the devs who have been pompously 'neutral' or in favor of GG are over a certain age and work in outmoded design forms"{{cite|site=Twitter|url=https://twitter.com/leighalexander/status/570995443498418176|title=Leigh Alexander on Twitter|aurl=http://tweetsave.com/leighalexander/status/570995443498418176}} On Ken Levine, she stated "I wonder if Ken Levine is ever kept awake at night, haunted by how many poorly-read objectivist gamers he unwittingly created" though later stated that it "was a jokeand "not meant as an insult" towards Ken Levine.{{cite|site=Twitter|url=https://twitter.com/leighalexander/status/571075444566573056|title=Leigh Alexander on Twitter|aurl=https://archive.today/Yiwlb}}{{cite|site=Twitter|url=https://twitter.com/leighalexander/status/571348688892764160|title=Leigh Alexander on Twitter|aurl=https://archive.today/VxhyC}} {{cite|site=Twitter|url=https://twitter.com/leighalexander/status/571364448306401280|title=|aurl=https://archive.today/lTvgK}}
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In February, 2015, Leigh Alexander commented on both [[TotalBiscuit]] and the recent developers that have commented on #GamerGate, such as Mark Kern. During these comments, Leigh called TotalBiscuit &quot;total chode&quot; and then further went on to sarcastically claim &quot;life is hard for him&quot; despite being well aware of his ongoing battle with cancer, even going so far as to favorite the tweet of someone who called it &quot;most easily treated form of cancer&quot;. <sup>[[#cite_note-18|[18]]][[#cite_note-19|[19]]][[#cite_note-20|[20]]]</sup> You can see an image compilation of TotalBiscuits replies [http://imgur.com/tbZoay6 here.] On the developers, she stated &quot;most of the devs who have been pompously 'neutral' or in favor of GG are over a certain age and work in outmoded design forms&quot;<sup>[[#cite_note-21|[21]]]</sup> On Ken Levine, she stated &quot;i wonder if ken levine is ever kept awake at night, haunted by how many poorly-read objectivist gamers he unwittingly created&quot; though later stated that it &quot;was a joke&quot; and &quot;not meant as an insult&quot; towards Ken Levine.<sup>[[#cite_note-22|[22]]][[#cite_note-23|[23]]]</sup> <sup>[[#cite_note-24|[24]]]</sup>
  
In August 2007, Leigh Alexander published an article on Destructoid titled "Karma's a bitch: Jack Thompson has heart trouble" <ref>https://archive.today/77wqO</ref>, in which she mocks Jack Thompson's heart condition. "You reap what you sow", she writes, "and now the elevated blood pressure that Jack Thompson causes all of us gamers with his ignorant mouth-frothings is giving him a big bushel of reciprocal come-uppance." She ends the article by jokingly suggesting her readers to send him "some (...) poison candy"
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== Conflicts of Interest ==
  
== Conflicts of Interest==
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=== Anna Anthropy ===
  
===Anna Anthropy===
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Ms. Alexander has written numerous pieces in various publications profiling or promoting the games and creative endeavors of [[Anna Anthropy]] without disclosing their personal friendship. Most egregiously, several of these pieces are advertorial in nature and include direct purchase links to the titles that are profiled.
Ms. Alexander has written numerous pieces in various publications profiling or promoting the games and creative endeavors of [[Anna Anthropy]] without disclosing their personal friendship. Most egregiously, several of these pieces are advertorial in nature and include direct purchase links to the titles that are profiled.  
 
  
(see main article: [[Anna Anthropy#Conflict of Interests|Anna Anthropy - Conflicts of Interest]])
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(see main article: [[Anna Anthropy#Conflicts of Interest]])
  
===Robin Arnott===
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=== Robin Arnott ===
Alexander has covered [[Robin Arnott]]'s SoundSelf when it was an [[Independent Games Festival|IGF]] finalist in February 2014<ref>[https://archive.today/amOeY Road to the IGF: Robin Arnott's SoundSelf]</ref> without disclosing any sort of a relationship to Arnott. This was done despite the fact that Alexander and Arnot had twitter conversations as far back July 2011,<ref>,[https://archive.today/6uFqK Archived Twitter statuses between Leigh Alexander and Robin Arnott]</ref> some of which were quite friendly.<ref>[https://archive.today/YiqBg Robin Arnott Twitter - 9 October 2011]</ref><ref>[https://archive.today/M6OLO Robin Arnott Twitter - 21 Jan 2013]</ref><ref>[https://archive.today/K1uKq Robin Arnott Twitter - 14 Feb 2014]</ref> By October 2012 Arnott was close enough to Alexander to have recieved a piggyback ride from her.<ref>[https://archive.today/t4iAH#selection-727.10-727.24 Anna Antrophy Twitter - 14 Feb 2014]</ref> Arnott and Alexander also went out for drinks with [[Zoe Quinn]] on 16 March 2014, less than one month after Alexander covered SoundSelf.<ref name="DrinksWithQuinnAndArnot">[https://archive.today/XP9W6 Robin Arnott Twitter - 16 Mar 2014]</ref>
 
  
===Naomi Clark===
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Alexander has covered [[Robin Arnott]]'s SoundSelf when it was an [[IGF]] finalist in February 2014<sup>[[#cite_note-25|[25]]]</sup> without disclosing any sort of a relationship to Arnott. This was done despite the fact that Alexander and Arnot had twitter conversations as far back July 2011,<sup>[[#cite_note-26|[26]]]</sup> some of which were quite friendly.<sup>[[#cite_note-27|[27]]][[#cite_note-28|[28]]][[#cite_note-29|[29]]]</sup> By October 2012 Arnott was close enough to Alexander to have recieved a piggyback ride from her.<sup>[[#cite_note-30|[30]]]</sup> Arnott and Alexander also went out for drinks with [[Zoe Quinn]] on March 16, 2014, less than one month after Alexander covered SoundSelf.<sup>[[#cite_note-DrinksWithQuinnAndArnot-31|[31]]]</sup>
In an article from 3 May 2013, Alexander wrote an article about ''Sissyfight'', a game made by Naomi Clark, Ranjit Bhatnagar and Eric Zimmerman.<ref>[https://archive.today/L85q5 Return of a revolution: Sissyfight is back]</ref> In another article from 3 November 2014, Alexander praised Clark and ''Consentacles'', a card game Clark had developed.<ref>[https://archive.today/LvWET Consensual tentacles: Naomi Clark's provocative card game]</ref> Not disclosed in either of those article was the friendship between Alexander and Clark. The two have have started communicating through twitter since February 2012<ref>[https://archive.today/JW7UM Naomi Clark Twitter Status]</ref> and became Facebook friends a month afterwards.<ref>[https://archive.today/ckpSz Leigh Alexander's Facebook account]</ref> Their twitter conversations appear to be quite friendly,<ref>[https://archive.today/TLWk9 Twitter Status Leigh Alexander]</ref> and they have also made plans to meet with each other in person on April 2012<ref>[https://archive.today/CbaWZ Twitter Status Naomi Clark]</ref>, 25-26 March 2014<ref>[https://archive.today/Kws2x Leigh Alexander Twitter Status]</ref> and 30 March 2014.<ref>[https://archive.is/TED7u Twitter Status Leigh Alexander]</ref> Gaming journalist [[William Usher]], who has identified Clark as part of the same inner circle Alexander belongs to, has asked Alexander for comment regarding her coverage of Clark. Usher found Alexander's response as having "lots of evasions".<ref>[http://blogjob.com/oneangrygamer/2014/11/gamergate-ben-kuchera-and-the-life-and-nepotism-of-game-journo-pros/ #GamerGate: Ben Kuchera And The Life And Nepotism Of Game Journo Pros]</ref>
 
  
Alexander also published a favourable article about a series of essays that Naomi Clark had launched on 2 June 2015, which includes a link to Clark's website.<ref>https://archive.is/ZrwTh</ref> Despite the apparent friendship between the two, no disclosure was made in the article.
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=== Naomi Clark ===
  
===Gone Home===
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In an article from May 3, 2013, Alexander wrote an article about ''Sissyfight'', a game made by Naomi Clark, Ranjit Bhatnagar and Eric Zimmerman.<sup>[[#cite_note-32|[32]]]</sup> In another article from November 3, 2014, Alexander praised Clark and ''Consentacles'', a card game Clark had developed.<sup>[[#cite_note-33|[33]]]</sup> Not disclosed in either of those article was the friendship between Alexander and Clark. The two have have started communicating through twitter since February 2012<sup>[[#cite_note-34|[34]]]</sup> and became Facebook friends a month afterwards.<sup>[[#cite_note-35|[35]]]</sup> Their twitter conversations appear to be quite friendly,<sup>[[#cite_note-36|[36]]]</sup> and they have also made plans to meet with each other in person on April 2012<sup>[[#cite_note-37|[37]]]</sup> and March 2014.<sup>[[#cite_note-38|[38]]]</sup>
Gone Home is a video game made by the Fullbright Company,<ref>[http://fullbright.company/gonehome/ About Gone Home]</ref> a small game developer consisting of Steve Gaynor, Karla Zimonja, Johnnemann Nordhagen, and Kate Craig. Johnnemann would leave Fullbright on 2014 to start his own company.<ref>[https://archive.today/hP7GS https://archive.today/hP7GS About The Fullbright Company]</ref> On 15 August 2013, Leigh Alexander wrote an article to [[Gamasutra]] praising the game.<ref>[https://archive.today/XPAoW How Gone Home's design constraints lead to a powerful story]</ref> On 11 September 2013, Alexander wrote another article praising Gone Home, this time in The Atlantic.<ref>[http://www.theatlantic.com/entertainment/archive/2013/09/-em-gone-home-em-a-brilliant-example-of-how-less-can-be-more-in-video-games/279464/ ''Gone Home'': A Brilliant Example of How Less Can Be More in Video Games] (archived version of pages 1 and 2 can be found [https://archive.today/b4bG6 here] and here)</ref> Neither article included disclosure of Alexnader's friendship with several people who had prominent roles in the making of the game:
 
  
*Sarah Elmaleh - Sarah Elmaleh is a voice actress who voiced Katie, Gone Home's playable character.<ref name="GoneHomeIMDB">[http://www.imdb.com/title/tt3139666/fullcredits?ref_=tt_cl_sm#cast Cast and crew of Gone Home at IMDB]</ref><ref>[http://gonehome.wikia.com/wiki/Kaitlin_Greenbriar Kaitlin Greenbriar article on the Gone Home wiki]</ref> Leigh Alexander and Sarah Elmaleh have been conversing through twitter since October 2010,<ref>[https://archive.today/rv4nR Twitter Status Sarah Elmaleh]</ref> and have also became Facebook friends on that month.<ref>[https://archive.today/QVZRY Leigh Alexander's Facebook account]</ref> In between that time and Alexander's coverage of Gone Home, Alexander and Elmaleh have hung out with each other several times.<ref>[https://archive.today/7V0c8 Twitter Status Kevin August]</ref><ref>[https://archive.today/87uzj Twitter Status Sarah Elmaleh]</ref><ref>[https://archive.today/ZCO8x Twitter Status Sarah Elmaleh]</ref><ref>[https://archive.today/8YjFY Twitter Status Sarah Elmaleh] and the [https://archive.today/D7Gc9 picture linked in said twitter status]</ref><ref>[https://archive.today/SQKOB#selection-643.1-647.8 Twitter Status Leigh Alexander] and the [https://archive.today/eCafx picture linked in said twitter status]</ref><ref>[https://archive.today/JjtrV Picture from Sarah Elmaleh's Facebook]</ref><ref>[https://archive.is/Jp9S7 Photo uploaded to Sarah Elmaleh's Instagram account on June 2013]</ref><ref>[https://archive.is/lR9u9 Photo uploaded to Sarah Elmaleh's Instagram account on May 2013]</ref><ref>[https://archive.is/zJtIw Photo uploaded to Sarah Elmaleh's Instagram account on January 2013]</ref><ref>[https://archive.is/7Jv8F Photo uploaded to Leigh Alexander's Instagram account on August 2012]</ref>
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=== Gone Home ===
*Steve Gaynor - Alexander and Steve Gaynor have been communicating via twitter since October 2008,<ref>[https://archive.today/vn73o Twitter Status Steve Gaynor]</ref> have gotten to know each other through the internet during this year,<ref>''[https://gumroad.com/l/aisCU Clipping Through]'' by Leigh Alexander, p. 50. Note: ''Clipping Through'' is a book without page numbers in it. In this footnoe, page numbers refer not to any numbers written at the bottom of each page of the book, but rather to the number of the pages in the PDF version of the book.</ref> and have been Facebook friends since May 2009.<ref>[https://archive.today/CjjM1 Leigh Alexander's Facebook account]</ref> A look at some of the twitter conversations Alexander and Gaynor had prior to 2013 show them to be quite friendly.<ref>[https://archive.today/9rh03 Twitter Status Leigh Alexander]</ref> According to Alexander, Gaynor had told her that her writing about her father may have unconsciously informed the character of the father in Gone Home,<ref>''[https://gumroad.com/l/aisCU Clipping Through]'' by Leigh Alexander, p. 18. Note: ''Clipping Through'' is a book without page numbers in it. In this footnoe, page numbers refer not to any numbers written at the bottom of each page of the book, but rather to the number of the pages in the PDF version of the book.</ref> and the possible connection between Alexander's father and the Gone Home character has been referred to in a twitter conservation Gaynor had with Alexander.<ref>[https://archive.today/vVWMc Twitter Status Steve Gaynor]</ref>
 
*Karla Zimonja - Zimonja and Alaxander had been having twitter conversations since January 2013.<ref>[https://archive.today/XJb2W Twitter Status Karla Zimonja]</ref> In a conversation from April 2013, Zimonja praised Alexander, who in return expressed hope to hang out with Zimonja in the future and explicitly called her a friend of hers.<ref name="Twitter Status Emily Carrol">[https://archive.today/99Qfy Twitter Status Emily Carrol]</ref>
 
*Kate Craig - Craig and Alexander had been having friendly twitter conversations since March 2013.<ref>[https://archive.today/Gi3GL Twitter conversations between Kate Craig and Leigh Alexander]</ref> In a conversation from April 2013 Alexander expressed hope to hang out with Craig in the future and explicitly called her a friend of hers.<ref name="Twitter Status Emily Carrol"/>
 
*Johnnemann Nordhagen - Nordhagen had been having friendly twitter conversations with Alexander since May 2010.<ref>[https://archive.today/ujYnz Twitter conversations between Johnnemann Nordhagen and Leigh Alexander]</ref>
 
*Chris Remo - Remo has composed Gone Home's original score.<ref name="GoneHomeIMDB" /> He has also been friends with Leigh Alexander on Facebook since August 2008.<ref>[https://archive.today/sMy47 Leigh Alexander's Facebook account]</ref> Remo was [[Gamasutra]]'s editor-at-large between April 2008 to August 2010,<ref>[https://archive.today/QxDuy Chris Remo's LinkedIn]</ref> while Alexander has been employed at Gamasutra as editor-at-large from August 2008 to the time of this writing (17 January 2015),<ref>[https://archive.today/PkJc8 Leigh Alexander's LinkedIn]</ref> meaning that Remo was a former co-worker of Alexander by the time the latter wrote about Gone Home.
 
  
===Mitu Khandaker-Kokoris===
+
Gone Home is a video game made by the Fullbright Company,<sup>[[#cite_note-39|[39]]]</sup> a small game developer consisting of Steve Gaynor, Karla Zimonja, Johnnemann Nordhagen, and Kate Craig. Johnnemann would leave Fullbright on 2014 to start his own company.<sup>[[#cite_note-40|[40]]]</sup> On August 15, 2013, Leigh Alexander wrote an article to [[Gamasutra]] praising the game.<sup>[[#cite_note-41|[41]]]</sup> On September 11, 2013, Alexander wrote another article praising Gone Home, this time in The Atlantic.<sup>[[#cite_note-42|[42]]]</sup> Neither article included disclosure of Alexnader's friendship with several people who had prominent roles in the making of the game:
On 17 January 2014, Alexander wrote an article on Gamasutra about ''Redshirt'', a game developed by Mitu Khandaker-Kokoris.<ref>[https://archive.today/L0H7a Learning about community and inclusiveness with Redshirt]</ref> Not disclosed in the article was Alexander's friendship with Khandaker. The two have been communicating through twitter since 2009,<ref>[https://archive.today/oBCAh Twitter Status, Mitu K-K]</ref> the same year in which they also became Facebook friends.<ref>[https://archive.today/Qt5ei Leigh Alexander's Facebook]</ref> Twitter conversations from March 2013 show Alexander and Khandaker to be very close,<ref>[https://archive.today/NchYW Twitter Conversation between Leigh Alexander and Mitu Khandaker-Kokoris]</ref> and likewise Alexander referred to Khandaker as "my friend" in a blog post from post April 14, 2011,<ref>[https://archive.today/AFHWq No More Questions]</ref> before after Alexander published her article on ''Redshirt''.
+
 
 +
* Sarah Elmaleh - Sarah Elmaleh is a voice actress who voiced Katie, Gone Home's playable character.<sup>[[#cite_note-GoneHomeIMDB-43|[43]]][[#cite_note-44|[44]]]</sup> Leigh Alexander and Sarah Elmaleh have been conversing through twitter since October 2010,<sup>[[#cite_note-45|[45]]]</sup> and have also became Facebook friends on that month.<sup>[[#cite_note-46|[46]]]</sup> In between that time and Alexander's coverage of Gone Home, Alexander and Elmaleh have hung out with each other several times.<sup>[[#cite_note-47|[47]]][[#cite_note-48|[48]]][[#cite_note-49|[49]]][[#cite_note-50|[50]]][[#cite_note-51|[51]]][[#cite_note-52|[52]]]</sup>
 +
* Steve Gaynor - Alexander and Steve Gaynor have been communicating via twitter since October 2008,<sup>[[#cite_note-53|[53]]]</sup> and have been Facebook friends since May 2009.<sup>[[#cite_note-54|[54]]]</sup> A look at some of the twitter conversations Alexander and Gaynor had prior to 2013 show them to be quite friendly.<sup>[[#cite_note-55|[55]]][[#cite_note-56|[56]]]</sup>
 +
* Karla Zimonja - Zimonja and Alaxander had been having twitter conversations since January 2013.<sup>[[#cite_note-57|[57]]]</sup> In a conversation from April 2013, Zimonja praised Alexander, who in return expressed hope to hang out with Zimonja in the future and explicitly called her a friend of hers.<sup>[[#cite_note-Twitter_Status_Emily_Carrol-58|[58]]]</sup>
 +
* Kate Craig - Craig and Alexander had been having friendly twitter conversations since March 2013.<sup>[[#cite_note-59|[59]]]</sup> In a conversation from April 2013 Alexander expressed hope to hang out with Craig in the future and explicitly called her a friend of hers.<sup>[[#cite_note-Twitter_Status_Emily_Carrol-58|[58]]]</sup>
 +
* Johnnemann Nordhagen - Nordhagen had been having friendly twitter conversations with Alexander since May 2010.<sup>[[#cite_note-60|[60]]]</sup>
 +
* Chris Remo - Remo has composed Gone Home's original score.<sup>[[#cite_note-GoneHomeIMDB-43|[43]]]</sup> He has also been friends with Leigh Alexander on Facebook since August 2008.<sup>[[#cite_note-61|[61]]]</sup> Remo was [[Gamasutra]]'s editor-at-large between April 2008 to August 2010,<sup>[[#cite_note-62|[62]]]</sup> while Alexander has been employed at Gamasutra as editor-at-large from August 2008 to the time of this writing (17 January 2015),<sup>[[#cite_note-63|[63]]]</sup> meaning that Remo was a former co-worker of Alexander by the time the latter wrote about Gone Home.
 +
 
 +
=== Mitu Khandaker-Kokoris ===
 +
 
 +
On January 17, 2014, Alexander wrote an article on Gamasutra about ''Redshirt'', a game developed by Mitu Khandaker-Kokoris.<sup>[[#cite_note-64|[64]]]</sup> Not disclosed in the article was Alexander's friendship with Khandaker. The two have been communicating through twitter since 2009,<sup>[[#cite_note-65|[65]]]</sup> the same year in which they also became Facebook friends.<sup>[[#cite_note-66|[66]]]</sup> Twitter conversations from March 2013 show Alexander and Khandaker to be very close,<sup>[[#cite_note-67|[67]]]</sup> and likewise Alexander referred to Khandaker as &quot;my friend&quot; in a blog post from post April 14, 2014,<sup>[[#cite_note-68|[68]]]</sup> little less than three months after Alexander published her article on ''Redshirt''.
  
 
=== Christine Love ===
 
=== Christine Love ===
On 4 September 2012, Alexander wrote a promotional profile<ref>[https://archive.today/gYTqa Gamer's Paradise: Could "Relationship Games" Be The Next Great Frontier In Gaming? Leigh Alexander]</ref> of indie developer [[Christine Love]]'s games, "Digital: A Love Story" and "Analogue: A Hate Story" for a reoccurring column in [[Vice]]. Upon investigation by the fan community, several Tweets<ref>[http://wiki.gamergate.me/images/b/b9/Christinelovetwitter.png Twitter Status, Christine Love]</ref> were recovered that demonstrate that Love and Alexander have a personal, non-professional relationship. Alexander did not disclose this conflict of interest in her piece.
+
 
 +
On September 4, 2012, Alexander wrote a promotional profile<sup>[[#cite_note-69|[69]]]</sup> of indie developer [[Christine Love]]'s games, &quot;Digital: A Love Story&quot; and &quot;Analogue: A Hate Story&quot; for a reoccurring column in [[Vice]]. Upon investigation by the fan community, several Tweets<sup>[[#cite_note-70|[70]]]</sup> were recovered that demonstrate that Love and Alexander have a personal, non-professional relationship. Alexander did not disclose this conflict of interest in her piece.
  
 
=== Zoe Quinn ===
 
=== Zoe Quinn ===
  
On 20 March 2014, [[Zoe Quinn]] was quoted by Leigh Alexander in a Gamasutra article about LGBT characters in video games.<ref>[https://archive.today/z8mar#selection-1715.12-1715.17 Practical advice about queer characters in games]</ref> No disclosure was made in the article regarding any personal relationship between Alexander and Quinn, despite the fact that just five days prior to the article being published Quinn and Alexander made plans to drink with each other.<ref name="DrinksWithQuinnAndArnot" />
+
On March 20, 2014, [[Zoe Quinn]] was quoted by Leigh Alexander in a Gamasutra article about LGBT characters in video games.<sup>[[#cite_note-71|[71]]]</sup> No disclosure was made in the article regarding any personal relationship between Alexander and Quinn, despite the fact that just five days prior to the article being published Quinn and Alexander made plans to drink with each other.<sup>[[#cite_note-DrinksWithQuinnAndArnot-31|[31]]]</sup>
 +
 
 +
== Babycastles Nepotism and Surrounding Controversy ==
 +
 
 +
On September 17, 2012. Leigh Alexander wrote an article for gaming and development website Gamasutra entitled, &quot;Why indie games make meaningful sports&quot;.<sup>[[#cite_note-72|[72]]]</sup> This article was primarily advertorial content and a promotional profile for [[Ramiro Corbetta]] and affiliated NYC art and gaming collective/venue [https://www.facebook.com/babycastles Babycastles]. Within the article Corbetta's game &quot;''Hokra''&quot; (part of the [http://sportsfriendsgame.com/ Sportsfriends] collection) is promoted with direct links to a purchasing portal.
  
=== Carl Icahn and Take-Two ===
+
(see main article: [[Babycastles Nepotism]])
  
In November 2007, Leigh Alexander wrote a favourable article about Carl Icahn's investement in Take-Two, on Game Career Guide, a website that is owned by UBM.<ref>https://archive.today/iGn02</ref> Icahn began buying Take-Two shares in 2006, and is also one of the biggest holders in UBM stocks,<ref>http://www.holdingschannel.com/hedge-funds/holding-ubm/?page=2&type=</ref> the company that owns Gamasutra. She failed to disclose Icahn's joint holdings in both her parent company and Take Two in the article.
+
== Alleged stock manipulation ==
  
== Babycastles Cronyism and Surrounding Controversy ==
+
In 2006, Leigh Alexander wrote a favourable article about Carl Icahn's investement in Take-Two.<sup>[[#cite_note-73|[73]]]</sup> Icahn began buying Take-Two shares in 2006, and is also one of the biggest holders in UBM stocks,<sup>[[#cite_note-74|[74]]]</sup> the company that owns Gamasutra. In 2013, she wrote a satirical review of GTA V,<sup>[[#cite_note-75|[75]]]</sup> and published a very crititical opinion piece later that year.<sup>[[#cite_note-76|[76]]]</sup> Leigh Alexander created controversy by criticising GTA V, which may have lead to an increased consumer interest and sales, and in turn, a possibility for Carl Icahn to sell his stocks at a higher price<sup>[[#cite_note-77|[77]]]</sup>
{{main|Babycastles Nepotism}}
 
  
On September 17, 2012, Leigh Alexander wrote an article for gaming and development website Gamasutra entitled "Why indie games make meaningful sports".<ref>[https://archive.today/bKMdY#selection-1429.1-1429.49 Why indie games make meaningful sports, Leigh Alexander]</ref> This article was primarily advertorial content and a promotional profile for [[Ramiro Corbetta]] and affiliated NYC art and gaming collective/venue [https://www.facebook.com/babycastles Babycastles]. Within the article Corbetta's game "''Hokra''" (part of the [http://sportsfriendsgame.com/ Sportsfriends] collection) is promoted with direct links to a purchasing portal.
+
== References ==
  
 +
<ol>
 +
<li><div id="cite_note-1">
  
== See Also ==
+
</div>
 +
[[#cite_ref-1|↑]] [https://archive.today/b0gv4 About, leighalexander.net]</li>
 +
<li><div id="cite_note-2">
  
[[Gamers Are Dead]]
+
</div>
 +
[[#cite_ref-2|↑]] [https://archive.today/GT5ne Anti-Feministing: Debunking The Argument Against GTA IV, Leigh Alexander]</li>
 +
<li><div id="cite_note-3">
  
[[Jim Sterling]]
+
</div>
 +
[[#cite_ref-3|↑]] [https://archive.today/luVWQ Do Positive Mass Effect 3 Reviews Reveal A Conflict Of Interest In Gaming Journalism?]</li>
 +
<li><div id="cite_note-4">
  
[[Offworld]]
+
</div>
 +
[[#cite_ref-4|↑]] [https://archive.today/lXUhV Do Gaming Journalists Need To Grow Up?, Erik Kain]</li>
 +
<li><div id="cite_note-5">
  
==References==
+
</div>
{{reflist}}
+
[[#cite_ref-5|↑]] [https://www.youtube.com/watch?v=LEOUSoRBsvQ Leigh Alexander, Writer - XOXO Festival (2014)]</li>
 +
<li><div id="cite_note-6">
 +
 
 +
</div>
 +
[[#cite_ref-6|↑]] [https://www.youtube.com/watch?v=LEOUSoRBsvQ XOXO Festival, Leigh Alexander Speech (video)]</li>
 +
<li><div id="cite_note-7">
 +
 
 +
</div>
 +
[[#cite_ref-7|↑]] [http://wiki.gamergate.me/File:Leightweetstwistedmetal.png Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-8">
 +
 
 +
</div>
 +
[[#cite_ref-8|↑]] [http://wiki.gamergate.me/File:Lieghalexanderhoodmen.jpg Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-9">
 +
 
 +
</div>
 +
[[#cite_ref-9|↑]] [http://wiki.gamergate.me/File:Lieghalexanderghetto.png Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-10">
 +
 
 +
</div>
 +
[[#cite_ref-10|↑]] [http://archive.today/LSmaa This is not the black you are looking for, Lee williams]</li>
 +
<li><div id="cite_note-11">
 +
 
 +
</div>
 +
[[#cite_ref-11|↑]] [http://wiki.gamergate.me/File:Leighalexanderthreat.png Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-12">
 +
 
 +
</div>
 +
[[#cite_ref-12|↑]] [https://archive.today/2tKxj Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-13">
 +
 
 +
</div>
 +
[[#cite_ref-13|↑]] [https://archive.today/PMr2W Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-14">
 +
 
 +
</div>
 +
[[#cite_ref-14|↑]] [https://archive.today/CmkHy Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-15">
 +
 
 +
</div>
 +
[[#cite_ref-15|↑]] [https://archive.today/kShDV Twitter Status, Leigh Alexander]</li>
 +
<li><div id="cite_note-16">
 +
 
 +
</div>
 +
[[#cite_ref-16|↑]] [http://penny-arcade.com/news/post/2013/06/21/going-one-step-further Mike Krahulik Apology]</li>
 +
<li><div id="cite_note-17">
 +
 
 +
</div>
 +
[[#cite_ref-17|↑]] [https://archive.today/Ak4qG Why Penny Arcade’s Foot-in-Mouth Problem Is Bigger Than Penny Arcade, Rachel Edidin]</li>
 +
<li><div id="cite_note-18">
 +
 
 +
</div>
 +
[[#cite_ref-18|↑]] Twitter - ''[https://twitter.com/leighalexander/status/571421045288243201 Leigh Alexander on Twitter]'' ([https://archive.today/VXQOx archive])</li>
 +
<li><div id="cite_note-19">
 +
 
 +
</div>
 +
[[#cite_ref-19|↑]] Twitter - ''[https://twitter.com/leighalexander/status/571422978577207297 Leigh Alexander on Twitter]'' ([https://archive.today/JonJ1 archive])</li>
 +
<li><div id="cite_note-20">
 +
 
 +
</div>
 +
[[#cite_ref-20|↑]] Twitter - ''[https://twitter.com/AmandaThorntree/status/571459752892469252 Amanda Thorntree on Twitter]'' ([http://archive.today/zmxF5 archive])</li>
 +
<li><div id="cite_note-21">
 +
 
 +
</div>
 +
[[#cite_ref-21|↑]] Twitter - ''[https://twitter.com/leighalexander/status/570995443498418176 Leigh Alexander on Twitter]'' ([http://tweetsave.com/leighalexander/status/570995443498418176 archive])</li>
 +
<li><div id="cite_note-22">
 +
 
 +
</div>
 +
[[#cite_ref-22|↑]] Twitter - ''[https://twitter.com/leighalexander/status/571075444566573056 Leigh Alexander on Twitter]'' ([https://archive.today/Yiwlb archive])</li>
 +
<li><div id="cite_note-23">
 +
 
 +
</div>
 +
[[#cite_ref-23|↑]] Twitter - ''[https://twitter.com/leighalexander/status/571348688892764160 Leigh Alexander on Twitter]'' ([https://archive.today/VxhyC archive])</li>
 +
<li><div id="cite_note-24">
 +
 
 +
</div>
 +
[[#cite_ref-24|↑]] Twitter - ''[https://twitter.com/leighalexander/status/571364448306401280 [1]]'' ([https://archive.today/lTvgK archive])</li>
 +
<li><div id="cite_note-25">
 +
 
 +
</div>
 +
[[#cite_ref-25|↑]] [https://archive.today/amOeY Road to the IGF: Robin Arnott's SoundSelf]</li>
 +
<li><div id="cite_note-26">
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 +
</div>
 +
[[#cite_ref-26|↑]] ,[https://archive.today/6uFqK Archived Twitter statuses between Leigh Alexander and Robin Arnott]</li>
 +
<li><div id="cite_note-27">
 +
 
 +
</div>
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[[#cite_ref-27|↑]] [https://archive.today/YiqBg Robin Arnott Twitter - 9 October 2011]</li>
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<li><div id="cite_note-28">
 +
 
 +
</div>
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[[#cite_ref-28|↑]] [https://archive.today/M6OLO Robin Arnott Twitter - 21 Jan 2013]</li>
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<li><div id="cite_note-29">
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</div>
 +
[[#cite_ref-29|↑]] [https://archive.today/K1uKq Robin Arnott Twitter - 14 Feb 2014]</li>
 +
<li><div id="cite_note-30">
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 +
</div>
 +
[[#cite_ref-30|↑]] [https://archive.today/t4iAH#selection-727.10-727.24 Anna Antrophy Twitter - 14 Feb 2014]</li>
 +
<li><div id="cite_note-DrinksWithQuinnAndArnot-31">
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 +
</div>
 +
↑ <sup>[[#cite_ref-DrinksWithQuinnAndArnot_31-0|a]]</sup> <sup>[[#cite_ref-DrinksWithQuinnAndArnot_31-1|b]]</sup> [https://archive.today/XP9W6 Robin Arnott Twitter - 16 Mar 2014]</li>
 +
<li><div id="cite_note-32">
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</div>
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[[#cite_ref-32|↑]] [https://archive.today/L85q5 Return of a revolution: Sissyfight is back]</li>
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<li><div id="cite_note-33">
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</div>
 +
[[#cite_ref-33|↑]] [https://archive.today/LvWET Consensual tentacles: Naomi Clark's provocative card game]</li>
 +
<li><div id="cite_note-34">
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</div>
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[[#cite_ref-34|↑]] [https://archive.today/JW7UM Naomi Clark Twitter Status]</li>
 +
<li><div id="cite_note-35">
 +
 
 +
</div>
 +
[[#cite_ref-35|↑]] [https://archive.today/ckpSz Leigh Alexander's Facebook account]</li>
 +
<li><div id="cite_note-36">
 +
 
 +
</div>
 +
[[#cite_ref-36|↑]] [https://archive.today/TLWk9 Twitter Status Leigh Alexander]</li>
 +
<li><div id="cite_note-37">
 +
 
 +
</div>
 +
[[#cite_ref-37|↑]] [https://archive.today/CbaWZ Twitter Status Naomi Clark]</li>
 +
<li><div id="cite_note-38">
 +
 
 +
</div>
 +
[[#cite_ref-38|↑]] [https://archive.today/Kws2x Leigh Alexander Twitter Status]</li>
 +
<li><div id="cite_note-39">
 +
 
 +
</div>
 +
[[#cite_ref-39|↑]] [http://fullbright.company/gonehome/ About Gone Home]</li>
 +
<li><div id="cite_note-40">
 +
 
 +
</div>
 +
[[#cite_ref-40|↑]] [https://archive.today/hP7GS https://archive.today/hP7GS About The Fullbright Company]</li>
 +
<li><div id="cite_note-41">
 +
 
 +
</div>
 +
[[#cite_ref-41|↑]] [https://archive.today/XPAoW How Gone Home's design constraints lead to a powerful story]</li>
 +
<li><div id="cite_note-42">
 +
 
 +
</div>
 +
[[#cite_ref-42|↑]] [http://www.theatlantic.com/entertainment/archive/2013/09/-em-gone-home-em-a-brilliant-example-of-how-less-can-be-more-in-video-games/279464/ How Gone Home's design constraints lead to a powerful story] (archived version of pages 1 and 2 can be found [https://archive.today/b4bG6 here] and here)</li>
 +
<li><div id="cite_note-GoneHomeIMDB-43">
 +
 
 +
</div>
 +
↑ <sup>[[#cite_ref-GoneHomeIMDB_43-0|a]]</sup> <sup>[[#cite_ref-GoneHomeIMDB_43-1|b]]</sup> [http://www.imdb.com/title/tt3139666/fullcredits?ref_=tt_cl_sm#cast Cast and crew of Gone Home at IMDB]</li>
 +
<li><div id="cite_note-44">
 +
 
 +
</div>
 +
[[#cite_ref-44|↑]] [http://gonehome.wikia.com/wiki/Kaitlin_Greenbriar Kaitlin Greenbriar article on the Gone Home wiki]</li>
 +
<li><div id="cite_note-45">
 +
 
 +
</div>
 +
[[#cite_ref-45|↑]] [https://archive.today/rv4nR Twitter Status Sarah Elmaleh]</li>
 +
<li><div id="cite_note-46">
 +
 
 +
</div>
 +
[[#cite_ref-46|↑]] [https://archive.today/QVZRY Leigh Alexander's Facebook account]</li>
 +
<li><div id="cite_note-47">
 +
 
 +
</div>
 +
[[#cite_ref-47|↑]] [https://archive.today/7V0c8 Twitter Status Kevin August]</li>
 +
<li><div id="cite_note-48">
 +
 
 +
</div>
 +
[[#cite_ref-48|↑]] [https://archive.today/87uzj Twitter Status Sarah Elmaleh]</li>
 +
<li><div id="cite_note-49">
 +
 
 +
</div>
 +
[[#cite_ref-49|↑]] [https://archive.today/ZCO8x Twitter Status Sarah Elmaleh]</li>
 +
<li><div id="cite_note-50">
 +
 
 +
</div>
 +
[[#cite_ref-50|↑]] [https://archive.today/8YjFY Twitter Status Sarah Elmaleh] and the [https://archive.today/D7Gc9 picture linked in said twitter status]</li>
 +
<li><div id="cite_note-51">
 +
 
 +
</div>
 +
[[#cite_ref-51|↑]] [https://archive.today/SQKOB#selection-643.1-647.8 Twitter Status Leigh Alexander] and the [https://archive.today/eCafx picture linked in said twitter status]</li>
 +
<li><div id="cite_note-52">
 +
 
 +
</div>
 +
[[#cite_ref-52|↑]] [https://archive.today/JjtrV Picture from Sarah Elmaleh's Facebook]</li>
 +
<li><div id="cite_note-53">
 +
 
 +
</div>
 +
[[#cite_ref-53|↑]] [https://archive.today/vn73o Twitter Status Steve Gaynor]</li>
 +
<li><div id="cite_note-54">
 +
 
 +
</div>
 +
[[#cite_ref-54|↑]] [https://archive.today/CjjM1 Leigh Alexander's Facebook account]</li>
 +
<li><div id="cite_note-55">
 +
 
 +
</div>
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[[#cite_ref-55|↑]] [https://archive.today/9rh03 Twitter Status Leigh Alexander]</li>
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<li><div id="cite_note-56">
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[[#cite_ref-56|↑]] [https://archive.today/vVWMc Twitter Status Steve Gaynor]</li>
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<li><div id="cite_note-57">
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[[#cite_ref-57|↑]] [https://archive.today/XJb2W Twitter Status Karla Zimonja]</li>
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<li><div id="cite_note-Twitter_Status_Emily_Carrol-58">
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↑ <sup>[[#cite_ref-Twitter_Status_Emily_Carrol_58-0|a]]</sup> <sup>[[#cite_ref-Twitter_Status_Emily_Carrol_58-1|b]]</sup> [https://archive.today/99Qfy Twitter Status Emily Carrol]</li>
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<li><div id="cite_note-59">
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[[#cite_ref-59|↑]] [https://archive.today/Gi3GL Twitter conversations between Kate Craig and Leigh Alexander]</li>
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<li><div id="cite_note-60">
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[[#cite_ref-60|↑]] [https://archive.today/ujYnz Twitter conversations between Johnnemann Nordhagen and Leigh Alexander]</li>
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<li><div id="cite_note-61">
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[[#cite_ref-61|↑]] [https://archive.today/sMy47 Leigh Alexander's Facebook account]</li>
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[[#cite_ref-62|↑]] [https://archive.today/QxDuy Chris Remo's LinkedIn]</li>
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[[#cite_ref-63|↑]] [https://archive.today/PkJc8 Leigh Alexander's LinkedIn]</li>
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<li><div id="cite_note-64">
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[[#cite_ref-64|↑]] [https://archive.today/L0H7a Learning about community and inclusiveness with Redshirt]</li>
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<li><div id="cite_note-65">
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[[#cite_ref-65|↑]] [https://archive.today/oBCAh Twitter Status, Mitu K-K]</li>
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[[#cite_ref-66|↑]] [https://archive.today/Qt5ei Leigh Alexander's Facebook]</li>
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<li><div id="cite_note-67">
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[[#cite_ref-67|↑]] [https://archive.today/NchYW Twitter Conversation between Leigh Alexander and Mitu Khandaker-Kokoris]</li>
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<li><div id="cite_note-68">
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[[#cite_ref-68|↑]] [https://archive.today/AFHWq No More Questions]</li>
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<li><div id="cite_note-69">
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[[#cite_ref-69|↑]] [https://archive.today/gYTqa Gamer's Paradise: Could &quot;Relationship Games&quot; Be The Next Great Frontier In Gaming? Leigh Alexander]</li>
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<li><div id="cite_note-70">
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[[#cite_ref-70|↑]] [http://wiki.gamergate.me/images/b/b9/Christinelovetwitter.png Twitter Status, Christine Love]</li>
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<li><div id="cite_note-71">
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[[#cite_ref-71|↑]] [https://archive.today/z8mar#selection-1715.12-1715.17 Practical advice about queer characters in games]</li>
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<li><div id="cite_note-72">
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[[#cite_ref-72|↑]] [https://archive.today/bKMdY#selection-1429.1-1429.49 Why indie games make meaningful sports, Leigh Alexander]</li>
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<li><div id="cite_note-73">
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[[#cite_ref-73|↑]] https://archive.today/iGn02</li>
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<li><div id="cite_note-74">
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[[#cite_ref-74|↑]] http://www.holdingschannel.com/hedge-funds/holding-ubm/?page=2&type=</li>
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[[#cite_ref-75|↑]] https://archive.today/zYqkQ</li>
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[[#cite_ref-76|↑]] https://archive.today/ApDcP</li>
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[[#cite_ref-77|↑]] http://robertjackson.info/index/2013/09/another-boring-gta-post-about-gta/</li></ol>
  
 
[[Category:Video game journalists]]
 
[[Category:Video game journalists]]
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last modified on 28 February 2015, at 05:57.</li>

Latest revision as of 15:04, 26 January 2018

[[Leighalexander.jpg]]

Aliases Megaphone-chan
Occupation Video game journalist
Affiliations Gamasutra, Vice, Kotaku


Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro, Vice, Kotaku and numerous other publications. She also writes regularly about gaming and internet culture on her personal blog.

Notable Works

Alexander is arguably most famous for her article that was published on August 28, 2014 at Gamastura, titled 'Gamers' don't have to be your audience. 'Gamers' are over. The article itself is a scathing attack on what she perceives to be the "Gamer Identity", which described it as made up of "obtuse shitslingers, these wailing hyper-consumers, these childish internet-arguers" as well as a somewhat in-congruent argument to the industry to stop developing products for "Gamers".

On that same day, eight different articles either directly citing Alexander's work, or referencing similar themes appeared on eight other gaming journalism websites. Members of the gaming community have called this event the Gamers are Dead media blitz and have hypothesized that these articles were orchestrated either directly, or indirectly, through the GameJournoPros mailing list, which Alexander has been historically connected to.

In addition to being a regular contributor to several gaming websites, Alexander has also authored two e-books. These two books are Breathing Machine, which she describes as "a 66-page digital book exploring a childhood alongside primitive computers and the mysteries of the early internet" and Clipping Through, which is "a personal digital book exploring life and work in the games industry through the lens of the Game Developers’ Conference and interpersonal relationships. Self-published for pay-what-you-want, as an experiment in creating sustainable revenue for myself and others."

Overall Themes and Criticism

Much of Alexander's work focuses on critical analysis of the video game industry and gaming culture, in particular aspects related to issues such as as social good, feminism and increased diversity in tech spaces.[1] However she also has a history of defending the industry and/or specific publishers, with the most notable example being her defense of Grand Theft Auto IV from criticism by feminist blog Feministing[2] as well as her response to Forbe's Contributor Erik Kain's criticism of BioWare's Mass Effect 3,[3] in which she writes in response to Kain:

Kinda gross; first, there was this piece about how the writer’s inexperienced outsider status somehow made him more qualified to tell BioWare fans they deserved a new ending for Mass Effect than we industry-bought jaded game journo types; actually, there were multiple different blog-style stories from multiple authors that seemed pretty transparently geared to exploit the environment of fan ire toward BioWare and toward game reviewers
— Leigh Alexander

Kain responded with this criticism:

Alexander’s commentary surprised me at the time, as she seems like a journalist much more inclined to critical analysis of the industry, and one who isn’t uncomfortable writing pieces like, well, her piece in Edge

So what, precisely, should journalists do to “grow up?”

If being critical of BioWare, the gaming press, and the “artistic integrity” arguments made at the time is reason to simply dismiss Forbes altogether – Alexander wrote at the time that Forbes had likely “hired new writers that they don’t have to pay very much, and relying on the guaranteed forum and Reddit hits that come from telling superfans of “geek culture” what they want to hear” – (and this is from a journalist who is actively asking the press to be more critical) then I’m just not at all sure what the gaming press ought to do.
Erik Kain, Do Gaming Journalists Need To Grow Up?[4]

Overall, Alexander has established a reputation for repeated criticism of the "industry" in broad, general terms and of gaming culture in general, particularly the more consumerist aspects of it, while often aggressively defending specific studios or publishers from charges of misogyny, racism, or cultural insensitivity.

Alexander has also been open on her stance on biased journalist writing saying, at XOXO Fest: "Whether I'm doing interviews, criticism, anything, no pretense on being unbiased."[5]

Other Industry Work

Alexander regularly does public appearances and gives keynote speeches at gaming related events, such as at XOXO Festival.[6] From her own blog:

She regularly presents at the Game Developers Conference, and has delivered keynotes at the Toronto International Film Festival’s Women in New Media Day, Nine Worlds Geekfest, Copenhagen’s Spilbar, GameCity in Nottingham, Different Games, Games For Change, Rensselaer Polytechnic’s Gamefest, and more things that probably have “Game” in the name.
— About, leighalexander.net

In addition to this, Ms. Alexander is one half of the gaming consultancy firm Agency for Games with business partner and friend Ste Curran.



Allegations of Abusive Speech and Harassment

Alexander has a history of making questionable or offensive comments on social media, particularly Twitter. A rather infamous series of tweets[7] shows her attacking the game Twisted Metal, as well as several other disparaging tweets attacking the sex lives of developers, sparked off a long feud between her and David Jaffe.

She has also been accused of making thinly veiled racist tweets against African-Americans[8][9] as well as conflating the identities African-Americans.[10] This is especially notable because Leigh Alexander is mixed-race herself.[citation needed]

Furthermore she has publicly threatened to end careers or blacklist aspiring developers or writers[11][12] based on their political views.

She supports 'doxxing'[13] (the practice of revealing personal information to the public) and has done so herself.[14]

In June, 2013, Alexander went on a vitriolic Twitter rant[15] against prominent Penny Arcade cartoonist Mike Krahulik for allegedly "trans-phobic" behavior. Krahulik subsequently apologized[16] and donated $20,000 to the LGBT charity The Trevor Project. Despite the apology and donation, Krahulik was still widely criticized by the wider feminist blogging community and his intentions and sincerity were cast into doubt.[17]

In February, 2015, Leigh Alexander commented on both TotalBiscuit and the recent developers that have commented on #GamerGate, such as Mark Kern. During these comments, Leigh called TotalBiscuit "total chode" and then further went on to sarcastically claim "life is hard for him" despite being well aware of his ongoing battle with cancer, even going so far as to favorite the tweet of someone who called it "most easily treated form of cancer". [18][19][20] You can see an image compilation of TotalBiscuits replies here. On the developers, she stated "most of the devs who have been pompously 'neutral' or in favor of GG are over a certain age and work in outmoded design forms"[21] On Ken Levine, she stated "i wonder if ken levine is ever kept awake at night, haunted by how many poorly-read objectivist gamers he unwittingly created" though later stated that it "was a joke" and "not meant as an insult" towards Ken Levine.[22][23] [24]

Conflicts of Interest

Anna Anthropy

Ms. Alexander has written numerous pieces in various publications profiling or promoting the games and creative endeavors of Anna Anthropy without disclosing their personal friendship. Most egregiously, several of these pieces are advertorial in nature and include direct purchase links to the titles that are profiled.

(see main article: Anna Anthropy#Conflicts of Interest)

Robin Arnott

Alexander has covered Robin Arnott's SoundSelf when it was an IGF finalist in February 2014[25] without disclosing any sort of a relationship to Arnott. This was done despite the fact that Alexander and Arnot had twitter conversations as far back July 2011,[26] some of which were quite friendly.[27][28][29] By October 2012 Arnott was close enough to Alexander to have recieved a piggyback ride from her.[30] Arnott and Alexander also went out for drinks with Zoe Quinn on March 16, 2014, less than one month after Alexander covered SoundSelf.[31]

Naomi Clark

In an article from May 3, 2013, Alexander wrote an article about Sissyfight, a game made by Naomi Clark, Ranjit Bhatnagar and Eric Zimmerman.[32] In another article from November 3, 2014, Alexander praised Clark and Consentacles, a card game Clark had developed.[33] Not disclosed in either of those article was the friendship between Alexander and Clark. The two have have started communicating through twitter since February 2012[34] and became Facebook friends a month afterwards.[35] Their twitter conversations appear to be quite friendly,[36] and they have also made plans to meet with each other in person on April 2012[37] and March 2014.[38]

Gone Home

Gone Home is a video game made by the Fullbright Company,[39] a small game developer consisting of Steve Gaynor, Karla Zimonja, Johnnemann Nordhagen, and Kate Craig. Johnnemann would leave Fullbright on 2014 to start his own company.[40] On August 15, 2013, Leigh Alexander wrote an article to Gamasutra praising the game.[41] On September 11, 2013, Alexander wrote another article praising Gone Home, this time in The Atlantic.[42] Neither article included disclosure of Alexnader's friendship with several people who had prominent roles in the making of the game:

  • Sarah Elmaleh - Sarah Elmaleh is a voice actress who voiced Katie, Gone Home's playable character.[43][44] Leigh Alexander and Sarah Elmaleh have been conversing through twitter since October 2010,[45] and have also became Facebook friends on that month.[46] In between that time and Alexander's coverage of Gone Home, Alexander and Elmaleh have hung out with each other several times.[47][48][49][50][51][52]
  • Steve Gaynor - Alexander and Steve Gaynor have been communicating via twitter since October 2008,[53] and have been Facebook friends since May 2009.[54] A look at some of the twitter conversations Alexander and Gaynor had prior to 2013 show them to be quite friendly.[55][56]
  • Karla Zimonja - Zimonja and Alaxander had been having twitter conversations since January 2013.[57] In a conversation from April 2013, Zimonja praised Alexander, who in return expressed hope to hang out with Zimonja in the future and explicitly called her a friend of hers.[58]
  • Kate Craig - Craig and Alexander had been having friendly twitter conversations since March 2013.[59] In a conversation from April 2013 Alexander expressed hope to hang out with Craig in the future and explicitly called her a friend of hers.[58]
  • Johnnemann Nordhagen - Nordhagen had been having friendly twitter conversations with Alexander since May 2010.[60]
  • Chris Remo - Remo has composed Gone Home's original score.[43] He has also been friends with Leigh Alexander on Facebook since August 2008.[61] Remo was Gamasutra's editor-at-large between April 2008 to August 2010,[62] while Alexander has been employed at Gamasutra as editor-at-large from August 2008 to the time of this writing (17 January 2015),[63] meaning that Remo was a former co-worker of Alexander by the time the latter wrote about Gone Home.

Mitu Khandaker-Kokoris

On January 17, 2014, Alexander wrote an article on Gamasutra about Redshirt, a game developed by Mitu Khandaker-Kokoris.[64] Not disclosed in the article was Alexander's friendship with Khandaker. The two have been communicating through twitter since 2009,[65] the same year in which they also became Facebook friends.[66] Twitter conversations from March 2013 show Alexander and Khandaker to be very close,[67] and likewise Alexander referred to Khandaker as "my friend" in a blog post from post April 14, 2014,[68] little less than three months after Alexander published her article on Redshirt.

Christine Love

On September 4, 2012, Alexander wrote a promotional profile[69] of indie developer Christine Love's games, "Digital: A Love Story" and "Analogue: A Hate Story" for a reoccurring column in Vice. Upon investigation by the fan community, several Tweets[70] were recovered that demonstrate that Love and Alexander have a personal, non-professional relationship. Alexander did not disclose this conflict of interest in her piece.

Zoe Quinn

On March 20, 2014, Zoe Quinn was quoted by Leigh Alexander in a Gamasutra article about LGBT characters in video games.[71] No disclosure was made in the article regarding any personal relationship between Alexander and Quinn, despite the fact that just five days prior to the article being published Quinn and Alexander made plans to drink with each other.[31]

Babycastles Nepotism and Surrounding Controversy

On September 17, 2012. Leigh Alexander wrote an article for gaming and development website Gamasutra entitled, "Why indie games make meaningful sports".[72] This article was primarily advertorial content and a promotional profile for Ramiro Corbetta and affiliated NYC art and gaming collective/venue Babycastles. Within the article Corbetta's game "Hokra" (part of the Sportsfriends collection) is promoted with direct links to a purchasing portal.

(see main article: Babycastles Nepotism)

Alleged stock manipulation

In 2006, Leigh Alexander wrote a favourable article about Carl Icahn's investement in Take-Two.[73] Icahn began buying Take-Two shares in 2006, and is also one of the biggest holders in UBM stocks,[74] the company that owns Gamasutra. In 2013, she wrote a satirical review of GTA V,[75] and published a very crititical opinion piece later that year.[76] Leigh Alexander created controversy by criticising GTA V, which may have lead to an increased consumer interest and sales, and in turn, a possibility for Carl Icahn to sell his stocks at a higher price[77]

References

  1. About, leighalexander.net
  2. Anti-Feministing: Debunking The Argument Against GTA IV, Leigh Alexander
  3. Do Positive Mass Effect 3 Reviews Reveal A Conflict Of Interest In Gaming Journalism?
  4. Do Gaming Journalists Need To Grow Up?, Erik Kain
  5. Leigh Alexander, Writer - XOXO Festival (2014)
  6. XOXO Festival, Leigh Alexander Speech (video)
  7. Twitter Status, Leigh Alexander
  8. Twitter Status, Leigh Alexander
  9. Twitter Status, Leigh Alexander
  10. This is not the black you are looking for, Lee williams
  11. Twitter Status, Leigh Alexander
  12. Twitter Status, Leigh Alexander
  13. Twitter Status, Leigh Alexander
  14. Twitter Status, Leigh Alexander
  15. Twitter Status, Leigh Alexander
  16. Mike Krahulik Apology
  17. Why Penny Arcade’s Foot-in-Mouth Problem Is Bigger Than Penny Arcade, Rachel Edidin
  18. Twitter - Leigh Alexander on Twitter (archive)
  19. Twitter - Leigh Alexander on Twitter (archive)
  20. Twitter - Amanda Thorntree on Twitter (archive)
  21. Twitter - Leigh Alexander on Twitter (archive)
  22. Twitter - Leigh Alexander on Twitter (archive)
  23. Twitter - Leigh Alexander on Twitter (archive)
  24. Twitter - [1] (archive)
  25. Road to the IGF: Robin Arnott's SoundSelf
  26. ,Archived Twitter statuses between Leigh Alexander and Robin Arnott
  27. Robin Arnott Twitter - 9 October 2011
  28. Robin Arnott Twitter - 21 Jan 2013
  29. Robin Arnott Twitter - 14 Feb 2014
  30. Anna Antrophy Twitter - 14 Feb 2014
  31. a b Robin Arnott Twitter - 16 Mar 2014
  32. Return of a revolution: Sissyfight is back
  33. Consensual tentacles: Naomi Clark's provocative card game
  34. Naomi Clark Twitter Status
  35. Leigh Alexander's Facebook account
  36. Twitter Status Leigh Alexander
  37. Twitter Status Naomi Clark
  38. Leigh Alexander Twitter Status
  39. About Gone Home
  40. https://archive.today/hP7GS About The Fullbright Company
  41. How Gone Home's design constraints lead to a powerful story
  42. How Gone Home's design constraints lead to a powerful story (archived version of pages 1 and 2 can be found here and here)
  43. a b Cast and crew of Gone Home at IMDB
  44. Kaitlin Greenbriar article on the Gone Home wiki
  45. Twitter Status Sarah Elmaleh
  46. Leigh Alexander's Facebook account
  47. Twitter Status Kevin August
  48. Twitter Status Sarah Elmaleh
  49. Twitter Status Sarah Elmaleh
  50. Twitter Status Sarah Elmaleh and the picture linked in said twitter status
  51. Twitter Status Leigh Alexander and the picture linked in said twitter status
  52. Picture from Sarah Elmaleh's Facebook
  53. Twitter Status Steve Gaynor
  54. Leigh Alexander's Facebook account
  55. Twitter Status Leigh Alexander
  56. Twitter Status Steve Gaynor
  57. Twitter Status Karla Zimonja
  58. a b Twitter Status Emily Carrol
  59. Twitter conversations between Kate Craig and Leigh Alexander
  60. Twitter conversations between Johnnemann Nordhagen and Leigh Alexander
  61. Leigh Alexander's Facebook account
  62. Chris Remo's LinkedIn
  63. Leigh Alexander's LinkedIn
  64. Learning about community and inclusiveness with Redshirt
  65. Twitter Status, Mitu K-K
  66. Leigh Alexander's Facebook
  67. Twitter Conversation between Leigh Alexander and Mitu Khandaker-Kokoris
  68. No More Questions
  69. Gamer's Paradise: Could "Relationship Games" Be The Next Great Frontier In Gaming? Leigh Alexander
  70. Twitter Status, Christine Love
  71. Practical advice about queer characters in games
  72. Why indie games make meaningful sports, Leigh Alexander
  73. https://archive.today/iGn02
  74. http://www.holdingschannel.com/hedge-funds/holding-ubm/?page=2&type=
  75. https://archive.today/zYqkQ
  76. https://archive.today/ApDcP
  77. http://robertjackson.info/index/2013/09/another-boring-gta-post-about-gta/
last modified on 28 February 2015, at 05:57.</li>